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Projects

This page contains most of my projects that I worked on over my time in Hypernova Interactive and my personal and Student work across the years be it research or assignment driven projects.

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An Open World action game inspired by the GTA series set in an Indian setting. Long term Project at Hypernova Interactive

Mayanagari

Multiple projects i worked on in the Casual and Hypercasual space while working for Hypernova Interactive with different clients and In-House projects.

Casual and Hypercasual

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An interactive narrative touching on the topic of cyber bullying and the effect of Social Media on the modern generation.

Seen

Factory Hazard

A MetroidVania game set in a futuristic factory setting where the player has to escape from a factory against dangerous robots using cool abilities and gadgets.

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Dire Strait

A classic Zelda inspired game. This was a short development oriented project with a dungeon and an explorable world with enemies, weapons and activities to do.

The product of a small pixel art masterclass. A parody local multiplayer game with futuristic toilets trying to take one another out by flinging poo across houses.

Poo Fighters

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A collection of Level Design experiments on games that already exist which includes stories, quests, block outs and difficulty curves.

Level Design

A couple of other projects which are unrelated to the above and are part of my learning experience in Game Design across the years.

Other

Projects

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